

Adaptive Style "fixes" their recovery mechanism. Special: A warblade, with this feat, gains the ability to recover his expended maneuvers by taking a swift action, immediately followed by a ranged attack. They're just as good at frontlining as Warblades, really. As a result, you can TWF without penalties, get Dex to damage with each hand, use boosts like Burning Blade and Searing Blade with Strikes like Pouncing Charge to pile the damage up, cover your saving throws with Diamond Mind maneuvers. My favoirte Swordsage build is Swordsage 1/Psychic Warrior 2/Swordsage +x/Bloodclaw Master 2/Swordsage +y. This can be very effective, with Pouncing Charge, say, or Time Stands Still. Swordsages get WIS to damage with strikes of their favorite school. Dex to damage and Dex & Wis to AC in light armor mean a high AC without giving up damage. Swordsages get access to Shadow Hand, and can thus take Shadow Blade. Swordsages know more maneuvers than the Warblade, who gets, what, one of every level after the first, plus the every-fourth-level switch-out? They can ready more, too. Swift + Standard isn't much better than Full Round the Warblade just gets a single regular attack. Also, various weapons groups (see fighter for Weapon. Compared to the Warblade's Swift Action, that still looks bad-but the Warblade has to use a standard action to attack or flourish his weapon when he does that. Each discipline is tied to a certain skill that might be used in the execution of some of its maneuvers. That means they use a full-round action to recover all of their maneuvers (and switch out whichever ones they want). At first glance, their recovery mechanism sucks, but every Swordsage (pretty much) takes Adaptive Style. Once you know a maneuver, you must ready it before you can use it (see Maneuvers Readied, below). The disciplines available to you are Diamond Mind, Iron Heart, Stone Dragon, Tiger Claw, and White Raven. Well, "least awesome" is probably a better descriptor. And if anyone has an iconic Swordsage 20 or Warblade 20 build with sample maneuver progressions to show people a suggested baseline from which to start working. Maneuvers: You begin your career with knowledge of three martial maneuvers. The Warblade looks good, but is IMO the worst of the lot.
